The Forgotten Resonance: A Story of the Acranae
(Pronunciation guide: Acranae is pronounced "Ah-KRAH-nay." Refer to the glossary for the pronunciations of other terms.)
Long ago, before time had meaning, the Void stretched endlessly—a boundless expanse of nothingness, teeming with unrealized potential. From this emptiness emerged the Acranae, primordial beings of unfathomable power, each embodying a fundamental force of creation. Eight stood at the threshold of existence, shaping the universe with their will alone.
Among them was Oddarion, the Weaver of Patterns. Where others bent raw energy into form, Oddarion traced the unseen currents that bound reality together, threading chaos into order. He was the most enigmatic of the Acranae, neither conqueror nor ruler, but an architect of meaning, a guiding force whose presence was both steadying and unknowable.
His disappearance, however, remains the greatest mystery of the Acranae.
It is said that during a cataclysmic imbalance, Oddarion performed an act so profound it unraveled his very existence—an event known as The Final Resonance. He wove a pattern of such staggering complexity that it consumed him, preserving the universe at the cost of his own presence. Yet, his echoes lingered. The city of Oddadam, a masterpiece of wisdom and reflection, fell silent upon his vanishing. At its heart, the Fountain of Oddadam remained, its crystalline waters whispering forgotten truths. Some believe the fountain holds the last remnants of Oddarion’s Resonance, offering glimpses into the sacrifice he made. Others whisper that it is not death he met, but a transformation beyond comprehension, one yet to be unveiled.
The Cities of the Acranae
The Acranae did not craft the universe alone. Each shaped a city, an extension of their will, a beacon of their essence.
Kaelindor, the shifting labyrinth of Kaelix, the Keeper of Time, mirrored the ceaseless flow of moments.
Pyrralon, a molten citadel, burned with the unrelenting passion of Pyrran, the Flame of Transformation.
Zeyrathis, poised at the edge of reality, was the threshold between worlds, crafted by Zeyrith, the Architect of Boundaries.
Narkoris, a garden of death and renewal, flourished under Narkos, the Harbinger of Decay.
Lumnithar, a city of light, radiated the purity of Lumnis, the Bringer of Illumination.
Ethearim, a realm where dreams wove into reality, was shaped by Ethea, the Veil of Mystery.
Avradam, a floating glass city, served as the heart of the enigmatic Paths, creatures of knowledge and wandering, born from Avra, the Untamed Potential.
Yet Avra himself was absent. Trapped in the void between universes, his influence remained, carried by the Paths, who traveled across realms, gathering knowledge to one day unshackle their master.
The Shining Ones and the Birth of Humanity
In time, the Acranae sought stewards to maintain balance, so they created the Shining Ones—luminous beings of energy, woven from pure Resonance. The Shining Ones were entrusted with the governance of existence, their forms shifting like starlight, imbued with free will and endless curiosity.
But with curiosity came rebellion.
The Shining Ones, questioning their creators, sought to prove their worth by crafting life of their own. Their defiant creation was humanity—a species unlike any other. Unlike the Cardains, whose traits were predetermined by the Acranae, humans were blank slates, capable of evolution, transformation, and boundless possibility. They were fragile yet extraordinary, gifted with Resonance, the power to shape reality through imagination.
To the Shining Ones, humanity was their greatest triumph—a creation surpassing even the designs of the Acranae.
But the Acranae did not see it as such.
Where the Shining Ones saw potential, the Acranae saw danger. Humanity’s adaptability made them unpredictable, uncontrollable. A debate raged among the creators. Some sought to diminish them, to restrict their influence. Others, like Oddarion, stood in their defense.
"They are not chaos," he told the others. "They are the bridge between what is and what could be."
Despite his plea, the majority ruled against them. The Shining Ones, defiant in their love for their creation, were scattered across the cosmos, their radiance fading into myth. Humanity was left to thrive independently, but the memory of their origins faded into legend. The Acranae, too, withdrew, their presence dwindling into forgotten whispers.
Yet, not all had faded.
The Unfinished War
In the void, Avra watched and waited.
Exiled beyond time, he remained a force of chaos, manipulating the Paths to further his goals. His followers scoured the cosmos, collecting lost artifacts and forbidden knowledge, seeking to shatter the boundaries that held him at bay. They believed in destruction, in the return to creation’s raw, untamed potential. To them, the universe was unfinished—a work trapped in stagnation, waiting for the return of its original chaos.
Meanwhile, Oddadam stood silent. Its fountain shimmered with unseen power, reflecting truths only the bold dared seek. Legends spoke of trials hidden within its depths, tests designed to strip away illusions and reveal a seeker’s true nature. Some believed those who succeeded would glimpse Oddarion’s ultimate plan—perhaps even the secret of his return.
The Echo of Resonance
Now, humanity drifts in ignorance, unaware of its extraordinary past.
Yet, Resonance lingers. It stirs in the stories we tell, the art we create, the dreams we dare to chase. It waits in the minds of those who look beyond the ordinary, who feel the pull of something greater but cannot name it. Though the Acranae are lost to legend, their greatest gift remains—an ember waiting to be reignited by those who dare to see.
This is not just a story of gods and their creations.
It is a call to remember, to awaken the landscapes of imagination buried within.
The power to shape reality, to bring dreams into existence, has always been ours.
Resonance: The Power of Imagination
Resonance is the ability of humans to influence reality through their unique capacity for imagination. Unlike the inherent physical or magical abilities of other Cardains, Resonance is fueled by creativity, intent, and emotional depth.
How Resonance Works
Imagination as a Catalyst: Imagination serves as the core driver of Resonance. Humans visualize outcomes, and their Resonance manifests these visions. The stronger the clarity and intensity of imagination, the more potent the effect. For example, visualizing immense strength could temporarily enhance physical abilities.
Emotional Fuel: Emotions amplify resonance. Positive emotions like love or hope strengthen its effects, while negative emotions like fear or anger make it unstable yet powerful. Emotions "color" Resonance, influencing how it manifests—hope may heal, while anger may destroy.
Shaping Reality: Resonance reshapes what already exists rather than creating something from nothing. For instance, a human might mend a broken object by imagining its restored form.
Limitations of Resonance
Mental and Emotional Strain: Overuse can lead to exhaustion or hallucinations as unchecked imagination runs wild. Strong emotions may overwhelm and destabilize Resonance.
Imaginative Limits: Resonance depends on the user’s creativity. Limited imagination hampers its potential, while overly ambitious attempts risk failure.
Connection to Reality: Resonance cannot defy the universe's natural laws. It requires a connection to the user’s surroundings, preventing the creation of effects entirely unrelated to the environment.
Unique Aspects of Resonance
Shared Resonance: Humans can combine their Resonance, pooling imagination and emotions for greater effects. However, harmony among participants is essential.
Echoes: Resonance leaves subtle traces in the environment, influencing those who encounter it. These echoes can inspire courage, dread, or other lingering feelings.
Resonance, a gift unique to humanity, symbolizes the boundless potential of imagination and creativity. It bridges the gap between what is and what could be, making humans both creators and custodians of their reality.
Glossary of Terms
Acranae (Pronounced: Ah-KRAH-nay): Beings of immense power who embodied the fundamental forces of creation. They shaped the universe and created the first sentient beings, the Shining Ones.
Oddarion (Oh-DAHR-ee-uhn): The Weaver of Patterns, an Acranae known for his wisdom and foresight. His act of "The Final Resonance" preserved the universe at the cost of his existence.
The Final Resonance: A legendary event where Oddarion used Resonance to weave a pattern of unimaginable complexity, stabilizing the universe but unraveling his existence.
Resonance: A unique power gifted to humans, allowing them to shape reality through their imagination. Fueled by creativity and intent, it reshapes what exists and reflects humanity's potential.
Shining Ones: The first creations of the Acranae, luminous beings of light and energy tasked with maintaining universal balance. Their rebellion led to the creation of humanity.
Cardains (CAR-daynz): Beings created by the Acranae with specific traits, unlike humans, who are blank slates capable of transformation.
Avra (AHV-rah): The Untamed Potential, an Acranae trapped in the void between universes. He seeks to return through the efforts of the Paths.
The Paths: These enigmatic beings are loyal followers of Avra and travel between universes, gathering knowledge and artifacts to free their master.
Oddadam (Odd-ah-dahm): The city of Oddarion, home to the Fountain of Oddadam, which holds the last remnants of his Resonance.
Fountain of Oddadam: A legendary crystalline fountain believed to reflect the truths of the universe and hold fragments of Oddarion’s ultimate sacrifice.
Avradam (AHV-rah-dahm): The floating glass city created by Avra, home to the Paths and a hub for their universe-spanning missions.